One software idea three to build
Usability design best practices want that wherever there is a parameter that a user can change it should have help near there for telling the user how to handle the parameter. As best software engineers, when we build software that does things we also build software that teaches the user how to use the software, we are building. So every time we start a software project that’s two-piece at least two pieces of software we should ship. The one which does the things and the other which teach how. I passed away this piece of software that should be built for maintaining the sanity of the software itself. Architecture better software matters.
One software Idea is always equal to 3 software to build.